Creates a Float32x4List view of a region of this byte buffer.
The view is backed by the bytes of this byte buffer.
Any changes made to the
Float32x4List will also change the buffer,
and vice versa.
The viewed region start at
offsetInBytes, which must be 128-bit aligned,
length 128-bit integers.
length is omitted, the range extends as far towards the end of
the buffer as possible -
if lengthInBytes is not divisible by 16, the last bytes can't be part
of the view.
The start index and length must describe a valid 128-bit aligned range of the buffer:
offsetInBytesmust not be negative,
offsetInBytesmust be divisible by sixteen,
lengthmust not be negative, and
offsetInBytes + length * 16must not be greater than lengthInBytes.
Float32x4List asFloat32x4List([int offsetInBytes = 0, int length]);