screen property
@DomName('MouseEvent.screenX'), @DomName('MouseEvent.screenY')
Implementation
@DomName('MouseEvent.screenX')
@DomName('MouseEvent.screenY')
Point get screen => new Point(_screenX, _screenY);
@DomName('MouseEvent.screenX')
@DomName('MouseEvent.screenY')
Point get screen => new Point(_screenX, _screenY);