texStorage2D method

  1. @DomName('WebGL2RenderingContext.texStorage2D')
  2. @DocsEditable()
  3. @Experimental()
void texStorage2D (int target, int levels, int internalformat, int width, int height)

Implementation

@DomName('WebGL2RenderingContext.texStorage2D')
@DocsEditable()
@Experimental() // untriaged
void texStorage2D(
    int target, int levels, int internalformat, int width, int height) native;