uniformMatrix2x4fv method

  1. @DomName('WebGL2RenderingContext.uniformMatrix2x4fv')
  2. @DocsEditable()
  3. @Experimental()
void uniformMatrix2x4fv (UniformLocation location, bool transpose, value)

Implementation

@DomName('WebGL2RenderingContext.uniformMatrix2x4fv')
@DocsEditable()
@Experimental() // untriaged
void uniformMatrix2x4fv(UniformLocation location, bool transpose, value)
    native;