uniformMatrix2x4fv method
- @DomName('WebGL2RenderingContext.uniformMatrix2x4fv')
- @DocsEditable()
- @Experimental()
Implementation
@DomName('WebGL2RenderingContext.uniformMatrix2x4fv')
@DocsEditable()
@Experimental() // untriaged
void uniformMatrix2x4fv(UniformLocation location, bool transpose, value)
native;