uniformMatrix4fv method

  1. @DomName('WebGL2RenderingContext.uniformMatrix4fv')
  2. @DocsEditable()
  3. @Experimental()
void uniformMatrix4fv (UniformLocation location, bool transpose, array)

Implementation

@DomName('WebGL2RenderingContext.uniformMatrix4fv')
@DocsEditable()
@Experimental() // untriaged
void uniformMatrix4fv(UniformLocation location, bool transpose, array) native;