ContextEvent constructor

  1. @DomName('WebGLContextEvent.WebGLContextEvent')
  2. @DocsEditable()
ContextEvent(String type, [ Map eventInit ])

Implementation

@DomName('WebGLContextEvent.WebGLContextEvent')
@DocsEditable()
factory ContextEvent(String type, [Map eventInit]) {
  if (eventInit != null) {
    var eventInit_1 = convertDartToNative_Dictionary(eventInit);
    return ContextEvent._create_1(type, eventInit_1);
  }
  return ContextEvent._create_2(type);
}