compressedTexImage3D method
- @DomName('WebGL2RenderingContext.compressedTexImage3D')
- @DocsEditable()
- @Experimental()
void
compressedTexImage3D
(int target, int level, int internalformat, int width, int height, int depth, int border, TypedData data, [ int srcOffset, int srcLengthOverride ])
Implementation
@DomName('WebGL2RenderingContext.compressedTexImage3D')
@DocsEditable()
@Experimental() // untriaged
void compressedTexImage3D(int target, int level, int internalformat,
int width, int height, int depth, int border, TypedData data,
[int srcOffset, int srcLengthOverride]) native;