compressedTexImage3D2 method

  1. @JSName('compressedTexImage3D')
  2. @DomName('WebGL2RenderingContext.compressedTexImage3D')
  3. @DocsEditable()
  4. @Experimental()
void compressedTexImage3D2 (int target, int level, int internalformat, int width, int height, int depth, int border, int imageSize, int offset)

Implementation

@JSName('compressedTexImage3D')
@DomName('WebGL2RenderingContext.compressedTexImage3D')
@DocsEditable()
@Experimental() // untriaged
void compressedTexImage3D2(
    int target,
    int level,
    int internalformat,
    int width,
    int height,
    int depth,
    int border,
    int imageSize,
    int offset) native;