compressedTexSubImage3D2 method
- @JSName('compressedTexSubImage3D')
- @DomName('WebGL2RenderingContext.compressedTexSubImage3D')
- @DocsEditable()
- @Experimental()
void
compressedTexSubImage3D2
(int target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int imageSize, int offset)
Implementation
@JSName('compressedTexSubImage3D')
@DomName('WebGL2RenderingContext.compressedTexSubImage3D')
@DocsEditable()
@Experimental() // untriaged
void compressedTexSubImage3D2(
int target,
int level,
int xoffset,
int yoffset,
int zoffset,
int width,
int height,
int depth,
int format,
int imageSize,
int offset) native;