createShader method
- @DomName('WebGL2RenderingContext.createShader')
- @DocsEditable()
- @Experimental()
Implementation
@DomName('WebGL2RenderingContext.createShader')
@DocsEditable()
@Experimental() // untriaged
Shader createShader(int type) native;
@DomName('WebGL2RenderingContext.createShader')
@DocsEditable()
@Experimental() // untriaged
Shader createShader(int type) native;