createTexture method
- @DomName('WebGL2RenderingContext.createTexture')
- @DocsEditable()
- @Experimental()
Implementation
@DomName('WebGL2RenderingContext.createTexture')
@DocsEditable()
@Experimental() // untriaged
Texture createTexture() native;
@DomName('WebGL2RenderingContext.createTexture')
@DocsEditable()
@Experimental() // untriaged
Texture createTexture() native;