depthRange method
- @DomName('WebGL2RenderingContext.depthRange')
- @DocsEditable()
- @Experimental()
Implementation
@DomName('WebGL2RenderingContext.depthRange')
@DocsEditable()
@Experimental() // untriaged
void depthRange(num zNear, num zFar) native;
@DomName('WebGL2RenderingContext.depthRange')
@DocsEditable()
@Experimental() // untriaged
void depthRange(num zNear, num zFar) native;