getShaderSource method

  1. @DomName('WebGL2RenderingContext.getShaderSource')
  2. @DocsEditable()
  3. @Experimental()
String getShaderSource (Shader shader)

Implementation

@DomName('WebGL2RenderingContext.getShaderSource')
@DocsEditable()
@Experimental() // untriaged
String getShaderSource(Shader shader) native;