uniform1uiv method
- @DomName('WebGL2RenderingContext.uniform1uiv')
- @DocsEditable()
- @Experimental()
Implementation
@DomName('WebGL2RenderingContext.uniform1uiv')
@DocsEditable()
@Experimental() // untriaged
void uniform1uiv(UniformLocation location, v, [int srcOffset, int srcLength])
native;