framebufferTexture2D method
- @DomName('WebGL2RenderingContext.framebufferTexture2D')
- @DocsEditable()
- @Experimental()
Implementation
@DomName('WebGL2RenderingContext.framebufferTexture2D')
@DocsEditable()
@Experimental() // untriaged
void framebufferTexture2D(int target, int attachment, int textarget,
Texture texture, int level) native;