getActiveUniformBlockName method
- @DomName('WebGL2RenderingContext.getActiveUniformBlockName')
- @DocsEditable()
- @Experimental()
Implementation
@DomName('WebGL2RenderingContext.getActiveUniformBlockName')
@DocsEditable()
@Experimental() // untriaged
String getActiveUniformBlockName(Program program, int uniformBlockIndex)
native;