uniformMatrix4fv method
- @DomName('WebGL2RenderingContext.uniformMatrix4fv')
- @DocsEditable()
- @Experimental()
Implementation
@DomName('WebGL2RenderingContext.uniformMatrix4fv')
@DocsEditable()
@Experimental() // untriaged
void uniformMatrix4fv(UniformLocation location, bool transpose, array) native;