useProgram method
- @DomName('WebGL2RenderingContext.useProgram')
- @DocsEditable()
- @Experimental()
Implementation
@DomName('WebGL2RenderingContext.useProgram')
@DocsEditable()
@Experimental() // untriaged
void useProgram(Program program) native;
@DomName('WebGL2RenderingContext.useProgram')
@DocsEditable()
@Experimental() // untriaged
void useProgram(Program program) native;