scale method

  1. @DomName('OffscreenCanvasRenderingContext2D.scale')
  2. @DocsEditable()
  3. @Experimental()
void scale (num x, num y)

Implementation

@DomName('OffscreenCanvasRenderingContext2D.scale')
@DocsEditable()
@Experimental() // untriaged
void scale(num x, num y) native;