fill method

  1. @DomName('PaintRenderingContext2D.fill')
  2. @DocsEditable()
  3. @Experimental()
void fill ([dynamic path_OR_winding, String winding ])

Implementation

@DomName('PaintRenderingContext2D.fill')
@DocsEditable()
@Experimental() // untriaged
void fill([path_OR_winding, String winding]) native;