activeTexture method

  1. @DomName('WebGL2RenderingContext.activeTexture')
  2. @DocsEditable()
  3. @Experimental()
void activeTexture (int texture)

Implementation

@DomName('WebGL2RenderingContext.activeTexture')
@DocsEditable()
@Experimental() // untriaged
void activeTexture(int texture) native;