attachShader method

  1. @DomName('WebGL2RenderingContext.attachShader')
  2. @DocsEditable()
  3. @Experimental()
void attachShader (Program program, Shader shader)

Implementation

@DomName('WebGL2RenderingContext.attachShader')
@DocsEditable()
@Experimental() // untriaged
void attachShader(Program program, Shader shader) native;