compressedTexSubImage2D2 method

  1. @JSName('compressedTexSubImage2D')
  2. @DomName('WebGL2RenderingContext.compressedTexSubImage2D')
  3. @DocsEditable()
  4. @Experimental()
void compressedTexSubImage2D2 (int target, int level, int xoffset, int yoffset, int width, int height, int format, TypedData data, int srcOffset, [ int srcLengthOverride ])

Implementation

@JSName('compressedTexSubImage2D')
@DomName('WebGL2RenderingContext.compressedTexSubImage2D')
@DocsEditable()
@Experimental() // untriaged
void compressedTexSubImage2D2(int target, int level, int xoffset, int yoffset,
    int width, int height, int format, TypedData data, int srcOffset,
    [int srcLengthOverride]) native;