texStorage3D method

  1. @DomName('WebGL2RenderingContext.texStorage3D')
  2. @DocsEditable()
  3. @Experimental()
void texStorage3D (int target, int levels, int internalformat, int width, int height, int depth)

Implementation

@DomName('WebGL2RenderingContext.texStorage3D')
@DocsEditable()
@Experimental() // untriaged
void texStorage3D(int target, int levels, int internalformat, int width,
    int height, int depth) native;