uniform3uiv method

  1. @DomName('WebGL2RenderingContext.uniform3uiv')
  2. @DocsEditable()
  3. @Experimental()
void uniform3uiv (UniformLocation location, dynamic v, [ int srcOffset, int srcLength ])

Implementation

@DomName('WebGL2RenderingContext.uniform3uiv')
@DocsEditable()
@Experimental() // untriaged
void uniform3uiv(UniformLocation location, v, [int srcOffset, int srcLength])
    native;