addAll method Null safety

void addAll (
  1. Iterable<E> elements
)
override

Adds all elements to this set.

Equivalent to adding each element in elements using add, but some collections may be able to optimize it.

Implementation

void addAll(Iterable<E> elements) {
  for (E element in elements) {
    int compare = _splay(element);
    if (compare != 0) {
      _addNewRoot(_SplayTreeSetNode(element), compare);
    }
  }
}