uniformMatrix3x2fv method

void uniformMatrix3x2fv(
  1. UniformLocation? location,
  2. bool transpose,
  3. dynamic value, [
  4. int? srcOffset,
  5. int? srcLength,
])

Implementation

void uniformMatrix3x2fv(UniformLocation? location, bool transpose, value,
    [int? srcOffset, int? srcLength]) native;