bool writeEventsEnabled

Set or get, if the RawSocket should listen for RawSocketEvent.WRITE events. Default is true. This is a one-shot listener, and writeEventsEnabled must be set to true again to receive another write event.

void writeEventsEnabled=(bool _writeEventsEnabled)

Set or get, if the RawSocket should listen for RawSocketEvent.WRITE events. Default is true. This is a one-shot listener, and writeEventsEnabled must be set to true again to receive another write event.