A class for representing two-dimensional axis-aligned rectangles with mutable properties.

Implements
Implemented by

Properties

bottom → T
read-only, inherited

The y-coordinate of the bottom edge.

bottomLeft Point<T>
read-only, inherited

bottomRight Point<T>
read-only, inherited

hashCode int
read-only, inherited

height → T
read / write

Sets the height of the rectangle.

left → T
read / write

The x-coordinate of the left edge.

read-only, inherited

The x-coordinate of the right edge.

top → T
read / write

The y-coordinate of the left edge.

topLeft Point<T>
read-only, inherited

topRight Point<T>
read-only, inherited

width → T
read / write

Sets the width of the rectangle.

Constructors

MutableRectangle(T left, T top, T width, T height)

Create a mutable rectangle spanned by (left, top) and (left+width, top+height).

MutableRectangle.fromPoints(Point<T> a, Point<T> b)

Create a mutable rectangle spanned by the points a and b;

Operators

operator ==(other) → bool
inherited

The equality operator.

Methods

boundingBox(Rectangle<T> other) → Rectangle<T>
inherited

Returns a new rectangle which completely contains this and other.

containsPoint(Point<num> another) → bool
inherited

Tests whether another is inside or along the edges of this.

containsRectangle(Rectangle<num> another) → bool
inherited

Tests whether this entirely contains another.

intersection(Rectangle<T> other) → Rectangle<T>
inherited

Computes the intersection of this and other.

intersects(Rectangle<num> other) → bool
inherited

Returns true if this intersects other.

toString() → String
inherited

Returns a string representation of this object.