Not documented.
Source
@DomName('SVGMatrix.flipY')
@DocsEditable()
Matrix flipY() => _blink.BlinkSVGMatrix.instance.flipY_Callback_0_(this);
Not documented.
@DomName('SVGMatrix.flipY')
@DocsEditable()
Matrix flipY() => _blink.BlinkSVGMatrix.instance.flipY_Callback_0_(this);