Not documented.
- Inheritance
- Object
- EventTarget
- AudioContext
- Implemented by
- Annotations
- DomName('AudioContext')
- SupportedBrowser(SupportedBrowser.CHROME)
- SupportedBrowser(SupportedBrowser.FIREFOX)
- Experimental()
Constants
-
EventStreamProvider<Event>
completeEvent
= const EventStreamProvider<Event>
('complete') -
const
Static factory designed to expose
complete
events to event handlers that are not necessarily instances of AudioContext.…
Static Properties
Properties
- currentTime → double
-
read-only
- destination → AudioDestinationNode
-
read-only
- listener → AudioListener
-
read-only
- on → Events
-
read-only, inherited
This is an ease-of-use accessor for event streams which should only be used when an explicit accessor is not available.
- onComplete → Stream<Event>
-
read-only
Stream of
complete
events handled by thisAudioContext
. - sampleRate → double
-
read-only
Constructors
Methods
-
addEventListener(
String type, dynamic listener(Event event), [bool useCapture]) → void -
inherited
-
createAnalyser(
) → AnalyserNode -
createBiquadFilter(
) → BiquadFilterNode -
createBuffer(
int numberOfChannels, int numberOfFrames, num sampleRate) → AudioBuffer -
createBufferSource(
) → AudioBufferSourceNode -
createChannelMerger(
[int numberOfInputs]) → ChannelMergerNode -
createChannelSplitter(
[int numberOfOutputs]) → ChannelSplitterNode -
createConvolver(
) → ConvolverNode -
createDelay(
[num maxDelayTime]) → DelayNode -
createDynamicsCompressor(
) → DynamicsCompressorNode -
createGain(
) → GainNode -
createMediaElementSource(
MediaElement mediaElement) → MediaElementAudioSourceNode -
createMediaStreamDestination(
) → MediaStreamAudioDestinationNode -
createMediaStreamSource(
MediaStream mediaStream) → MediaStreamAudioSourceNode -
createOscillator(
) → OscillatorNode -
createPanner(
) → PannerNode -
createPeriodicWave(
Float32List real, Float32List imag) → PeriodicWave -
createScriptProcessor(
[int bufferSize, int numberOfInputChannels, int numberOfOutputChannels]) → ScriptProcessorNode -
createWaveShaper(
) → WaveShaperNode -
decodeAudioData(
ByteBuffer audioData) → Future<AudioBuffer> -
dispatchEvent(
Event event) → bool -
inherited
-
removeEventListener(
String type, dynamic listener(Event event), [bool useCapture]) → void -
inherited
-
startRendering(
) → void