Not documented.
Source
@DomName('WebGLLoseContext.loseContext')
@DocsEditable()
void loseContext() => _blink.BlinkWebGLLoseContext.instance.loseContext_Callback_0_(this);
Not documented.
@DomName('WebGLLoseContext.loseContext')
@DocsEditable()
void loseContext() => _blink.BlinkWebGLLoseContext.instance.loseContext_Callback_0_(this);