)
Not documented.
Source
@DomName('WebGLRenderingContext.attachShader')
@DocsEditable()
void attachShader(Program program, Shader shader) => _blink.BlinkWebGLRenderingContext.instance.attachShader_Callback_2_(this, program, shader);
Not documented.
@DomName('WebGLRenderingContext.attachShader')
@DocsEditable()
void attachShader(Program program, Shader shader) => _blink.BlinkWebGLRenderingContext.instance.attachShader_Callback_2_(this, program, shader);