)
Not documented.
Source
@DomName('WebGLRenderingContext.detachShader')
@DocsEditable()
void detachShader(Program program, Shader shader) => _blink.BlinkWebGLRenderingContext.instance.detachShader_Callback_2_(this, program, shader);
Not documented.
@DomName('WebGLRenderingContext.detachShader')
@DocsEditable()
void detachShader(Program program, Shader shader) => _blink.BlinkWebGLRenderingContext.instance.detachShader_Callback_2_(this, program, shader);