void uniform2f(
UniformLocation location,
num x,
num y
)

Not documented.

Source

@DomName('WebGLRenderingContext.uniform2f')
@DocsEditable()
void uniform2f(UniformLocation location, num x, num y) => _blink.BlinkWebGLRenderingContext.instance.uniform2f_Callback_3_(this, location, x, y);