)
Not documented.
Source
@DomName('WebGLRenderingContext.uniform4fv')
@DocsEditable()
void uniform4fv(UniformLocation location, Float32List v) => _blink.BlinkWebGLRenderingContext.instance.uniform4fv_Callback_2_(this, location, v);
Not documented.
@DomName('WebGLRenderingContext.uniform4fv')
@DocsEditable()
void uniform4fv(UniformLocation location, Float32List v) => _blink.BlinkWebGLRenderingContext.instance.uniform4fv_Callback_2_(this, location, v);