The ZLibCodec encodes raw bytes to ZLib compressed bytes and decodes ZLib compressed bytes to raw bytes.
Properties
- decoder → Converter<List<int>,List<int>>
-
read-only
Get a
ZLibDecoder
for decodingZLib
compressed data. - dictionary → List<int>
-
read-only
Initial compression dictionary.…
- encoder → Converter<List<int>,List<int>>
-
read-only
Get a
ZLibEncoder
for encoding toZLib
compressed data. - gzip → bool
-
read-only
When true,
GZip
frames will be added to the compressed data. - inverted → Codec<List<int>,List<int>>
-
read-only, inherited
Inverts
this
.… - level → int
-
read-only
The compression-level can be set in the range of
-1..9
, with6
being the default compression level. Levels above6
will have higher compression rates at the cost of more CPU and memory usage. Levels below6
will use less CPU and memory at the cost of lower compression rates. - memLevel → int
-
read-only
Specifies how much memory should be allocated for the internal compression state.
1
uses minimum memory but is slow and reduces compression ratio;9
uses maximum memory for optimal speed. The default value is8
.… - raw → bool
-
read-only
When true, deflate generates raw data with no zlib header or trailer, and will not compute an adler32 check value
- strategy → int
-
read-only
Tunes the compression algorithm. Use the value STRATEGYDEFAULT for normal data, STRATEGYFILTERED for data produced by a filter (or predictor), STRATEGYHUFFMANONLY to force Huffman encoding only (no string match), or STRATEGY_RLE to limit match distances to one (run-length encoding).
- windowBits → int
-
read-only
Base two logarithm of the window size (the size of the history buffer). It should be in the range 8..15. Larger values result in better compression at the expense of memory usage. The default value is 15