)
Creates a Float32List view of a region of this byte buffer.
The view is backed by the bytes of this byte buffer.
Any changes made to the Float32List
will also change the buffer,
and vice versa.
The viewed region start at offsetInBytes
, which must be 32-bit aligned,
and contains length
32-bit integers.
If length
is omitted, the range extends as far towards the end of
the buffer as possible -
if lengthInBytes is not divisible by four, the last bytes can't be part
of the view.
The start index and length must describe a valid 32-bit aligned range of the buffer:
offsetInBytes
must not be negative,offsetInBytes
must be divisible by four,length
must not be negative, andoffsetInBytes + length * 4
must not be greater than lengthInBytes.
Source
/**
* Creates a [Float32List] _view_ of a region of this byte buffer.
*
* The view is backed by the bytes of this byte buffer.
* Any changes made to the `Float32List` will also change the buffer,
* and vice versa.
*
* The viewed region start at [offsetInBytes], which must be 32-bit aligned,
* and contains [length] 32-bit integers.
* If [length] is omitted, the range extends as far towards the end of
* the buffer as possible -
* if [lengthInBytes] is not divisible by four, the last bytes can't be part
* of the view.
*
* The start index and length must describe a valid 32-bit aligned range
* of the buffer:
*
* * `offsetInBytes` must not be negative,
* * `offsetInBytes` must be divisible by four,
* * `length` must not be negative, and
* * `offsetInBytes + length * 4` must not be greater than [lengthInBytes].
*/
Float32List asFloat32List([int offsetInBytes = 0, int length]);