Not documented.
- Inheritance
- Object
- EventTarget
- AudioContext
- OfflineAudioContext
- Annotations
- DocsEditable()
- DomName('OfflineAudioContext')
- Experimental()
Properties
- currentTime → double
-
read-only, inherited
- destination → AudioDestinationNode
-
read-only, inherited
- listener → AudioListener
-
read-only, inherited
- on → Events
-
read-only, inherited
This is an ease-of-use accessor for event streams which should only be used when an explicit accessor is not available.
- onComplete → Stream<Event>
-
read-only, inherited
Stream of
complete
events handled by thisAudioContext
. - sampleRate → double
-
read-only, inherited
Constructors
- OfflineAudioContext(int numberOfChannels, int numberOfFrames, num sampleRate)
Methods
-
addEventListener(
String type, dynamic listener(Event event), [bool useCapture]) → void -
inherited
-
createAnalyser(
) → AnalyserNode -
inherited
-
createBiquadFilter(
) → BiquadFilterNode -
inherited
-
createBuffer(
int numberOfChannels, int numberOfFrames, num sampleRate) → AudioBuffer -
inherited
-
createBufferSource(
) → AudioBufferSourceNode -
inherited
-
createChannelMerger(
[int numberOfInputs]) → ChannelMergerNode -
inherited
-
createChannelSplitter(
[int numberOfOutputs]) → ChannelSplitterNode -
inherited
-
createConvolver(
) → ConvolverNode -
inherited
-
createDelay(
[num maxDelayTime]) → DelayNode -
inherited
-
createDynamicsCompressor(
) → DynamicsCompressorNode -
inherited
-
createGain(
) → GainNode -
inherited
-
createMediaElementSource(
MediaElement mediaElement) → MediaElementAudioSourceNode -
inherited
-
createMediaStreamDestination(
) → MediaStreamAudioDestinationNode -
inherited
-
createMediaStreamSource(
MediaStream mediaStream) → MediaStreamAudioSourceNode -
inherited
-
createOscillator(
) → OscillatorNode -
inherited
-
createPanner(
) → PannerNode -
inherited
-
createPeriodicWave(
Float32List real, Float32List imag) → PeriodicWave -
inherited
-
createScriptProcessor(
[int bufferSize, int numberOfInputChannels, int numberOfOutputChannels]) → ScriptProcessorNode -
inherited
-
createWaveShaper(
) → WaveShaperNode -
inherited
-
decodeAudioData(
ByteBuffer audioData) → Future<AudioBuffer> -
inherited
-
dispatchEvent(
Event event) → bool -
inherited
-
removeEventListener(
String type, dynamic listener(Event event), [bool useCapture]) → void -
inherited
-
startRendering(
) → void -
inherited