)
Not documented.
Source
@DomName('WebGLRenderingContext.depthRange')
@DocsEditable()
void depthRange(num zNear, num zFar) => _blink.BlinkWebGLRenderingContext.instance.depthRange_Callback_2_(unwrap_jso(this), zNear, zFar);
Not documented.
@DomName('WebGLRenderingContext.depthRange')
@DocsEditable()
void depthRange(num zNear, num zFar) => _blink.BlinkWebGLRenderingContext.instance.depthRange_Callback_2_(unwrap_jso(this), zNear, zFar);