void uniform4f(
UniformLocation location,
num x,
num y,
num z,
num w
)

Not documented.

Source

@DomName('WebGLRenderingContext.uniform4f')
@DocsEditable()
void uniform4f(UniformLocation location, num x, num y, num z, num w) => _blink.BlinkWebGLRenderingContext.instance.uniform4f_Callback_5_(unwrap_jso(this), unwrap_jso(location), x, y, z, w);