void uniform4fv(
)

Not documented.

Source

@DomName('WebGLRenderingContext.uniform4fv')
@DocsEditable()
void uniform4fv(UniformLocation location, Float32List v) => _blink.BlinkWebGLRenderingContext.instance.uniform4fv_Callback_2_(unwrap_jso(this), unwrap_jso(location), v);