void uniformMatrix4fv(
UniformLocation location,
bool transpose,
Float32List array
)

Not documented.

Source

@DomName('WebGLRenderingContext.uniformMatrix4fv')
@DocsEditable()
void uniformMatrix4fv(UniformLocation location, bool transpose, Float32List array) => _blink.BlinkWebGLRenderingContext.instance.uniformMatrix4fv_Callback_3_(unwrap_jso(this), unwrap_jso(location), transpose, array);