Associates the key
with the given value
.
If the key was already in the map, its associated value is changed. Otherwise the key-value pair is added to the map.
Source
void operator []=(K key, V value) {
if (key == null) throw new ArgumentError(key);
// Splay on the key to move the last node on the search path for
// the key to the root of the tree.
int comp = _splay(key);
if (comp == 0) {
_root.value = value;
return;
}
_addNewRoot(new _SplayTreeMapNode(key, value), comp);
}