1. DomName('CanvasRenderingContext2D.bezierCurveTo')
  2. DocsEditable()
void bezierCurveTo(num cp1x, num cp1y, num cp2x, num cp2y, num x, num y)

Source

@DomName('CanvasRenderingContext2D.bezierCurveTo')
@DocsEditable()
void bezierCurveTo(num cp1x, num cp1y, num cp2x, num cp2y, num x, num y) => _blink.BlinkCanvasRenderingContext2D.instance.bezierCurveTo_Callback_6_(this, cp1x, cp1y, cp2x, cp2y, x, y);