- Deprecated("Use texImage2D")
Sets the currently bound texture to data
.
data
can be either an ImageElement, a
CanvasElement, a VideoElement, TypedData or an ImageData object.
This is deprecated in favor of texImage2D.
Source
@Deprecated("Use texImage2D")
void texImage2DUntyped(int targetTexture, int levelOfDetail,
int internalFormat, int format, int type, data) {
texImage2D(targetTexture, levelOfDetail, internalFormat, format, type, data);
}