1. Deprecated("Use texSubImage2D")
void texSubImage2DTyped(int targetTexture, int levelOfDetail, int xOffset, int yOffset, int width, int height, int border, int format, int type, TypedData data)

Updates a sub-rectangle of the currently bound texture to data.

Source

@Deprecated("Use texSubImage2D")
void texSubImage2DTyped(int targetTexture, int levelOfDetail,
    int xOffset, int yOffset, int width, int height, int border, int format,
    int type, TypedData data) {
  texSubImage2D(targetTexture, levelOfDetail, xOffset, yOffset,
      width, height, format, type, data);
}