- DomName('WebGLRenderingContext.uniform2i')
- DocsEditable()
Source
@DomName('WebGLRenderingContext.uniform2i')
@DocsEditable()
void uniform2i(UniformLocation location, int x, int y) => _blink.BlinkWebGLRenderingContext.instance.uniform2i_Callback_3_(this, location, x, y);