- DomName('WebGL2RenderingContext.bindAttribLocation')
- DocsEditable()
- Experimental()
Source
@DomName('WebGL2RenderingContext.bindAttribLocation')
@DocsEditable()
@Experimental() // untriaged
void bindAttribLocation(Program program, int index, String name) => _blink.BlinkWebGL2RenderingContext.instance.bindAttribLocation_Callback_3_(this, program, index, name);