- DomName('WebGL2RenderingContext.clientWaitSync')
- DocsEditable()
- Experimental()
Source
@DomName('WebGL2RenderingContext.clientWaitSync')
@DocsEditable()
@Experimental() // untriaged
int clientWaitSync(Sync sync, int flags, int timeout) => _blink.BlinkWebGL2RenderingContext.instance.clientWaitSync_Callback_3_(this, sync, flags, timeout);